Ping
26/01/2017
Dodgeball
26/01/2017

Frisbee

Who will be this years Bigwave media Business Games Ultimate Frisbee Champions?

Registration
at 5.00pm

Frisbee Throwing Workshop 4:15pm – 4:45pm
FREE 30 minute FRISBEE THROWING WORKSHOP

Devon Ultimate want to give you the chance to have a quick practice of the basic skills prior to playing in the tournament. Learn how to throw basic forehands, backhands, hammers (overheads) and catches prior to the tournament.

Run and coached by Devon Ultimate

Exwick Sports Hub
(prior to registration at 17:00 for the Bigwave Business Games)

Playing by the rules

  • 10 player squad
  • 5 players (minimum of 2 males/females) shall play at any one time

Consists of 24 teams, split into 4 pools of 6 teams; each pool will play on a single pitch (A, B, C or D). The winner of each pool will play in a semi-final. Winners of the semi-finals will compete in a final to determine the Bigwave Business Games Ultimate Frisbee Champions.

Team Requirements

A squad shall consist of up to 10 players.  5 players (minimum of 2 male/female) shall play at any one time.

Match frisbee discs will be provided (2 per pitch).  Players are expected to bring a light coloured and a dark coloured top; one or both of these kits can be team kits.

Teams are expected to warm up before the event. Please, please warm up well. Ultimate Frisbee is a fast-paced game and demands lots of turning, sprinting and jumping  – you will surprise yourself, be prepared!

Rules

The game format will be a quick-fire variation of Ultimate Frisbee colloquially called ‘make it take it’ or ‘mini’ – where a team is able to score continuously unless the frisbee disc is ‘turned over’. I.e. if the frisbee disc is dropped or thrown out of the pitch it is given to the other team.

Please note that as this only the second time this event is being run as part of the Bigwave Business Games – it is possible that we will encounter issues that we have not expected; we endeavor to resolve any issues that arise in a fair and pragmatic way. To help us, we expect participants to promote and practice good spirit of the game (sportsmanship and fair-mindedness) as this is a key component of Ultimate Frisbee.

*We ask that players be reminded that this is a mixed, non-contact sport; you must always play to the lowest level of acceptable contact against your mark and you must not make dangerous plays for the disc which put another player at an unacceptable risk of injury or collision. Game observers will be able to remove players from play if they are deemed to be putting other players at risk.

  • Pool games will be 6 minutes long.
  • Teams will have 5 players on the field at any time, comprising of a minimum of 2 males/females
  • There will be Game Observers at each field. These people will score the game, decide in/out’s and determine any situation not provided for in the rules. The Game Observer’s decision is final.
  • Either team may make a substitution at any reasonably practicable time, provided that the player that substitutes is not involved in ‘direct active’ play. Ideal times to substitute would be after scoring a goal or during a slow turnover of the disc (where the disc needs to be picked up or brought back to the line). The substitute and player must enter and exit the pitch behind the disc in play. The Game Observer will regulate this activity to prevent teams from cheating or disrupting play.
  • Lines are out.
  • The endzones will be marked by 4 orange corner cones; the pitch will be marked using half-dome cones.
  • You will get one point for scoring a goal by catching the disc inside your endzone.
  • Once a score is made, the person that caught the disc can walk back to establish a pivot foot on the endzone line they just crossed and continue play to attempt a second goal in a row in the opposite endzone.

Change of possession/Interceptions

  • The team that starts with the frisbee disc on offence will be decided by a disc toss (throwing the frisbee in the air and calling up or down to guess which way the frisbee will land, by team captains). Both teams will line up on their end zone line and the team that lost the toss will throw the disc for the other team to start the game.
  • Players will mark a player of the same sex on the opposite team to try and stop them from getting the disc (this means the defender follows the player around the pitch to prevent them from getting the disc).
  • Note that at the start of the game there will be a gender mark match-up; but there are times in the game when men will be marked by women and women by men – this allows all players to make plays; for example zone marking; or switching marks or making an interception. This is allowed.
  • Ultimate Frisbee is a non-contact game; you are not allowed to hit a disc out of someone’s hand – but you can intercept the disc in flight and you can make it hard for the thrower to release the disc by marking with flat arms (hugging players is not allowed).
  • You can run, jump and dive to catch the disc (provided its safe to do so), but you have to stop and establish a pivot foot to make a throw.
  • In the event of a tie, pool positions will be determined by the number of goals scored and if necessary the number of goals conceded. If the positions are still tied a disc-toss will be used to determine the winner.
  • Either team may make a substitution at any reasonably practicable time, provided that the player that substitutes is not involved in ‘direct active’ play. Ideal times to substitute would be after scoring a goal or during a slow turnover of the disc (where the disc needs to be picked up or brought back to the line). The substitute and player must enter and exit the pitch at the same place on the line and behind the disc in play. The Game Observer will regulate this activity to prevent teams from cheating or disrupting play.
  • The team that starts with the frisbee disc on offence will be decided by a disc toss (throwing the frisbee in the air and calling up or down to guess which way the frisbee will land, by team captains). Both teams will line up on their end zone line and the team that lost the toss will throw the disc for the other team to start the game.
  • Players will mark a player of the same sex on the opposite team to try and stop them from getting the disc (this means the defender follows the player around the pitch to prevent them from getting the disc).
  • Ultimate Frisbee is a non-contact game; you are not allowed to hit a disc out of someone’s hand – but you can intercept the disc in flight and you can make it hard for the thrower to release the disc by marking with flat arms (hugging players is not allowed).
  • You can run, jump and dive to catch the disc (provided its safe to do so), but you have to stop and establish a pivot foot to make a legal throw (i.e. throwing the disc on the run is not allowed).
  • Possession is held by the same team until the disc is either dropped, thrown away, thrown out of the field or intercepted by the opposing team (the team on defence do not need to catch the disc if it is intercepted, any player on the defending team can pick up the disc where it lands to continue play following a defensive interception).
  • If the disc is deemed to have been caught by two players at the same time, the team on offence always gets the disc.
  • Lines are out.
  • The pitch will be marked using small dome cones; 4 large, orange corner cones will mark the endzones.
  • You will get one point for scoring a goal by catching the disc inside your endzone.
  • Once a score is made, the person that caught the disc can walk back to establish a pivot foot on the endzone line they just crossed and continue play to attempt a second goal in a row in the opposite endzone.

Time / Location

Tuesday 5th June 2018

5.30pm – 9.00pm

Exwick Sports Hub, Ennerdale Way, Exwick, Exeter, EX4 2BQ

Directions

Public Transport

There are frequent buses from the High Street that stop at St Thomas Train Station and onto Exwick – more bus details can be found here

Travelling by Car…

Due to limited parking here we recommended to car share or even better to allow time to park at Flowerpots car park and walk down beside the field. Or even better take public transport.

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